![the king of fighters 2002 platforms the king of fighters 2002 platforms](https://vignette.wikia.nocookie.net/snk/images/2/2f/Kof_2002_k.jpg)
![the king of fighters 2002 platforms the king of fighters 2002 platforms](https://cdn.vox-cdn.com/thumbor/6vOk77QlU8srGav35vEXtZTKcXU=/0x0:1440x1080/1200x800/filters:focal(605x425:835x655)/cdn.vox-cdn.com/uploads/chorus_image/image/58676607/7aa895ad8b1a4af1407a619e744104f0467672867e1bc5137132f1a29caf69a5.0.jpg)
So to those coming from KOF XIII should also feel welcome and already familiar with most of the system KOF '02 UM has to offer. Those coming from a KOF XIII background should notice that the overall subsystems and Hyper Drive mode are based around KOF '02 and KOF '02 UM's systems. Those familiar with "N Groove" from CVS2 should feel right at home with KOF '02 UM's system mechanics. SNK 2 background, for example, should be familiar with the "Groove Systems" that Capcom vs. Game Overview KOF '02 UM has one main system that resembles closely to KOF '98's Advanced Mode, as was KOF '02 system was based off of.